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	<title>Comments on: The Coming of Things</title>
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	<link>http://www.warpdriveactive.com/2010/07/19/the-coming-of-things/</link>
	<description>formerly known as warp drive active</description>
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		<title>By: Solteur</title>
		<link>http://www.warpdriveactive.com/2010/07/19/the-coming-of-things/comment-page-1/#comment-10478</link>
		<dc:creator>Solteur</dc:creator>
		<pubDate>Wed, 21 Jul 2010 23:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1290#comment-10478</guid>
		<description>@MailDeadDrop

Better to be never heard of and killed sleeping than to lay dormant to one day wake up to cause something like the item database fiasko the other day, or trinity&#039;s boot.ini thing...
(also, what Cromatrix said)</description>
		<content:encoded><![CDATA[<p>@MailDeadDrop</p>
<p>Better to be never heard of and killed sleeping than to lay dormant to one day wake up to cause something like the item database fiasko the other day, or trinity&#8217;s boot.ini thing&#8230;<br />
(also, what Cromatrix said)</p>
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		<title>By: Chromatix</title>
		<link>http://www.warpdriveactive.com/2010/07/19/the-coming-of-things/comment-page-1/#comment-10476</link>
		<dc:creator>Chromatix</dc:creator>
		<pubDate>Wed, 21 Jul 2010 21:07:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1290#comment-10476</guid>
		<description>There&#039;s also the tricky bugs which have no visible effect now, but would trip up some work which is being done elsewhere.  Or which don&#039;t cause bad behaviour that a client would see, but do cause bad performance or messy logs server-side.</description>
		<content:encoded><![CDATA[<p>There&#8217;s also the tricky bugs which have no visible effect now, but would trip up some work which is being done elsewhere.  Or which don&#8217;t cause bad behaviour that a client would see, but do cause bad performance or messy logs server-side.</p>
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		<title>By: Winterblink</title>
		<link>http://www.warpdriveactive.com/2010/07/19/the-coming-of-things/comment-page-1/#comment-10464</link>
		<dc:creator>Winterblink</dc:creator>
		<pubDate>Tue, 20 Jul 2010 13:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1290#comment-10464</guid>
		<description>Bug and exploit hunting in a proactive fashion is a good thing, but there&#039;s diminishing returns when you allocate a huge number of people to it. Then again, EVE&#039;s a very complicated beast and no one resource could possibly know it all well enough to even find bugs in every component.</description>
		<content:encoded><![CDATA[<p>Bug and exploit hunting in a proactive fashion is a good thing, but there&#8217;s diminishing returns when you allocate a huge number of people to it. Then again, EVE&#8217;s a very complicated beast and no one resource could possibly know it all well enough to even find bugs in every component.</p>
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		<title>By: MailDeadDrop</title>
		<link>http://www.warpdriveactive.com/2010/07/19/the-coming-of-things/comment-page-1/#comment-10458</link>
		<dc:creator>MailDeadDrop</dc:creator>
		<pubDate>Tue, 20 Jul 2010 03:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1290#comment-10458</guid>
		<description>Like I posted in the comments thread, it is a colossal mis-application of a scare resource to have devs working on bugs that have are &quot;never experienced, never seen, and never heard of.&quot;</description>
		<content:encoded><![CDATA[<p>Like I posted in the comments thread, it is a colossal mis-application of a scare resource to have devs working on bugs that have are &#8220;never experienced, never seen, and never heard of.&#8221;</p>
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