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	<title>Comments on: Things MMOs Can Learn from EVE</title>
	<atom:link href="http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/</link>
	<description>formerly known as warp drive active</description>
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	<item>
		<title>By: dissident</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-38044</link>
		<dc:creator>dissident</dc:creator>
		<pubDate>Sat, 03 Nov 2012 15:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-38044</guid>
		<description><![CDATA[Nay eve online sucks.

The skill training takes ages and is just another way to make you subscribe longer.

The missions are monotonous as hell.

The game is ZERO FUN unless you can find a group of like-minded real life friends who play the game.

Solo players can&#039;t do shit. Everything that is fun about the game must be done in a group eg. ganking, high level missions, incursions, sovereignty fighting etc.]]></description>
		<content:encoded><![CDATA[<p>Nay eve online sucks.</p>
<p>The skill training takes ages and is just another way to make you subscribe longer.</p>
<p>The missions are monotonous as hell.</p>
<p>The game is ZERO FUN unless you can find a group of like-minded real life friends who play the game.</p>
<p>Solo players can&#8217;t do shit. Everything that is fun about the game must be done in a group eg. ganking, high level missions, incursions, sovereignty fighting etc.</p>
]]></content:encoded>
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	<item>
		<title>By: Uklu</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34162</link>
		<dc:creator>Uklu</dc:creator>
		<pubDate>Sun, 15 Jul 2012 18:48:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34162</guid>
		<description><![CDATA[Yes! I agree with everything! I would never go back to another MMO, I can&#039;t cheat on EVE. CCP is really devoted to us, not just in a cynical profit driven way. They realise that to make a really successful game, you need to be as  devoted and passionate as the people who play it. Sure, it may not be as big as Wow or Runescape but it is easily the largest and most advanced game world out there. Moreover, CCP is able to maintain such a game world well. There are bugs from time to time, but to be honest that is to be expected. Even when the bug is quite large, they&#039;re on it like a rash and quickly sort the problem out without spending hours wasting players&#039; time. Go CCP!, can&#039;t wait for Dust 514.....]]></description>
		<content:encoded><![CDATA[<p>Yes! I agree with everything! I would never go back to another MMO, I can&#8217;t cheat on EVE. CCP is really devoted to us, not just in a cynical profit driven way. They realise that to make a really successful game, you need to be as  devoted and passionate as the people who play it. Sure, it may not be as big as Wow or Runescape but it is easily the largest and most advanced game world out there. Moreover, CCP is able to maintain such a game world well. There are bugs from time to time, but to be honest that is to be expected. Even when the bug is quite large, they&#8217;re on it like a rash and quickly sort the problem out without spending hours wasting players&#8217; time. Go CCP!, can&#8217;t wait for Dust 514&#8230;..</p>
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	<item>
		<title>By: ethereal</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34158</link>
		<dc:creator>ethereal</dc:creator>
		<pubDate>Sun, 15 Jul 2012 14:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34158</guid>
		<description><![CDATA[Eve gives players more of.what they need and less of what they want. Evert game gives what they want instant action  eve makes them earn every step and that makes it feel more gratifying  ......bring that to dust and youll change the face of gameing forever]]></description>
		<content:encoded><![CDATA[<p>Eve gives players more of.what they need and less of what they want. Evert game gives what they want instant action  eve makes them earn every step and that makes it feel more gratifying  &#8230;&#8230;bring that to dust and youll change the face of gameing forever</p>
]]></content:encoded>
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	<item>
		<title>By: Foo</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34091</link>
		<dc:creator>Foo</dc:creator>
		<pubDate>Thu, 12 Jul 2012 06:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34091</guid>
		<description><![CDATA[Preview fail; try again:

http://foo-eve.blogspot.com.au/search/label/server%20maintenance]]></description>
		<content:encoded><![CDATA[<p>Preview fail; try again:</p>
<p><a href="http://foo-eve.blogspot.com.au/search/label/server%20maintenance" rel="nofollow">http://foo-eve.blogspot.com.au/search/label/server%20maintenance</a></p>
]]></content:encoded>
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	<item>
		<title>By: Foo</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34090</link>
		<dc:creator>Foo</dc:creator>
		<pubDate>Thu, 12 Jul 2012 06:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34090</guid>
		<description><![CDATA[I&#039;m Australian, new to Eve;  It still grates that 9pm local time - off you go.  I have RL work collegues that have played for years, stay on Eve until shutdown; then they logoff and do other things.

Staggered shutdown is an option.  Upgrade nights excepted, with sharded servers there is no reason not to stagger the server restarts even if only region by region.

&lt;a href=&quot;http://foo-eve.blogspot.com.au/search/label/server%20maintenance&quot; rel=&quot;nofollow&quot;&gt;http://foo-eve.blogspot.com.au/search/label/server maintenance&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m Australian, new to Eve;  It still grates that 9pm local time &#8211; off you go.  I have RL work collegues that have played for years, stay on Eve until shutdown; then they logoff and do other things.</p>
<p>Staggered shutdown is an option.  Upgrade nights excepted, with sharded servers there is no reason not to stagger the server restarts even if only region by region.</p>
<p><a href="http://foo-eve.blogspot.com.au/search/label/server%20maintenance" rel="nofollow"></a><a href="http://foo-eve.blogspot.com.au/search/label/server" rel="nofollow">http://foo-eve.blogspot.com.au/search/label/server</a> maintenance</p>
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	<item>
		<title>By: Mara Rinn</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34084</link>
		<dc:creator>Mara Rinn</dc:creator>
		<pubDate>Thu, 12 Jul 2012 00:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34084</guid>
		<description><![CDATA[As for Australians: remember that CCP is working on eliminating downtime altogether.

I wonder what will happen to peak concurrent user count when that happens?]]></description>
		<content:encoded><![CDATA[<p>As for Australians: remember that CCP is working on eliminating downtime altogether.</p>
<p>I wonder what will happen to peak concurrent user count when that happens?</p>
]]></content:encoded>
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		<title>By: Agondray</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34081</link>
		<dc:creator>Agondray</dc:creator>
		<pubDate>Wed, 11 Jul 2012 19:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34081</guid>
		<description><![CDATA[Ive played other games that have chances of losing everything like TIBIA, 2d, no sound and very premitive, on death gear, skills and XP have a 10% loss. Games like WoW you buy the main game and every expansion out there, take a month to get the best gear just for a patch to make it worthless, in EVE even rookie ships have taken out full on battle cruisers and every one has something they can do from day 1 against even the oldest players to bring them down and all of the expansions, even the main game have all been free minus the $15ish a month unlike other buying their games and paying to play online. Lastly when i started i was dropped in the middile of nowhere with a very small tutorial which has no expanded with the mass introduction of americans.
Go EVE]]></description>
		<content:encoded><![CDATA[<p>Ive played other games that have chances of losing everything like TIBIA, 2d, no sound and very premitive, on death gear, skills and XP have a 10% loss. Games like WoW you buy the main game and every expansion out there, take a month to get the best gear just for a patch to make it worthless, in EVE even rookie ships have taken out full on battle cruisers and every one has something they can do from day 1 against even the oldest players to bring them down and all of the expansions, even the main game have all been free minus the $15ish a month unlike other buying their games and paying to play online. Lastly when i started i was dropped in the middile of nowhere with a very small tutorial which has no expanded with the mass introduction of americans.<br />
Go EVE</p>
]]></content:encoded>
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	<item>
		<title>By: bikit</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34077</link>
		<dc:creator>bikit</dc:creator>
		<pubDate>Wed, 11 Jul 2012 18:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34077</guid>
		<description><![CDATA[Eve has consequences. Your ship gets blown up its gone! You have to &quot;earn&quot; the money for a new one]]></description>
		<content:encoded><![CDATA[<p>Eve has consequences. Your ship gets blown up its gone! You have to &#8220;earn&#8221; the money for a new one</p>
]]></content:encoded>
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	<item>
		<title>By: Kirith Kodachi</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34076</link>
		<dc:creator>Kirith Kodachi</dc:creator>
		<pubDate>Wed, 11 Jul 2012 18:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34076</guid>
		<description><![CDATA[Hey, aren&#039;t you that guy who used to do those things about eve....?   j/k

Totally agree with your post. :)]]></description>
		<content:encoded><![CDATA[<p>Hey, aren&#8217;t you that guy who used to do those things about eve&#8230;.?   j/k</p>
<p>Totally agree with your post. :)</p>
]]></content:encoded>
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	<item>
		<title>By: Aelis</title>
		<link>http://www.warpdriveactive.com/2012/07/11/things-mmos-can-learn-from-eve/comment-page-1/#comment-34075</link>
		<dc:creator>Aelis</dc:creator>
		<pubDate>Wed, 11 Jul 2012 18:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.warpdriveactive.com/?p=1536#comment-34075</guid>
		<description><![CDATA[I&#039;d like to add that EVE is engaging from the moment you first log on.  Even doing tutorials, you don&#039;t feel like you&#039;re being guided through a nooblet&#039;s maze.  You&#039;re dropped in the middle of space and left to find your way however you want to play.  That&#039;s an amazing feeling.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d like to add that EVE is engaging from the moment you first log on.  Even doing tutorials, you don&#8217;t feel like you&#8217;re being guided through a nooblet&#8217;s maze.  You&#8217;re dropped in the middle of space and left to find your way however you want to play.  That&#8217;s an amazing feeling.</p>
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