Tyrannis Release Delayed

The upcoming Tyrannis expansion was nearly upon us, when CCP announced their decision to delay its release.

We regret to inform you that deployment of our upcoming expansion Tyrannis has been pushed back by one week to May 26th, and that market seeding of Planetary Command Centers is pushed back to June 8th.

In our regression testing, we have identified scalability issues with the Planetary Interaction feature, which led to code refactoring that then needed further testing before being launched to Tranquility. Planetary Interaction is a unique feature in the sense that it is available to almost all players in the game providing opportunity for manufacturing for the masses, so ensuring that it runs smoothly on our cluster is of great importance to all.

Long story short, something’s broken. And, in a move that is so totally unlike developers of games the world over, CCP has chosen to fix it first before releasing it upon the unsuspecting masses.

The coolest aspect of this is that they’re doing a partial deploy, in a way. Giving people a chance to get their brain wrapped around the concepts here is a good thing, because it’s not a feature that I would personally recommend people just run headlong into, lest they end up wasting quantities of ISK needlessly. Consider playing around on the test server first.

One of the worst aspects so far of what I’ve seen is the whole concept of knowing what the hell to do with the stuff afterwards. Previously, I’ve made note that all I could find as an end product is nanite paste, but in fact the high end outputs of the processes here will end up as inputs to manufacturing sovereignty gear. The pain in the ass here is that in order to find that out, you have to dig into the blueprints section of the market.

Ok ok, so that’s not too bad, but think of this from a different perspective. You’re a person just starting out with your planetary endeavors, and you can see all the things you’ll be producing and how they tie into other planetary productions. Beyond that, you get no direct information. Why not show a subgrouping of products the stuff can be used in that is outside of  planet production, like oh I don’t know, sovereignty gear?

At any rate, fear not, for you will have some additional stuff to play with on the 26th.

EVE Gate will also be released on May 26th, with its web access to EVE Mail, Calendar and revamped contacts, both in-game and on the web.

The EVE Gate service is pretty cool actually, and I’ll be doing a writeup on winterblink.com about it soon. I can’t wait to see how that service grows in the future, but having access to evemail outside of EVE has been one of my wish list items for a while now.

Sources:

Michael Lastucka

Also known as Winterblink in-game. Warp Drive Active's overlord.