Empyrean Age 1.1 Patch Notes

The patch notes for the new Empyrean Age 1.1 patch are now LIVE.  There’s a sickeningly huge amount of tweaks, fixes, and changes here. I don’t even know where to start in posting an analysis of it yet, so have a read.

Update: Sounds like other than a ridiculous amount of bug fixes, one of the biggest additions to this is the CONCORD and security changes talked about in a recent dev blog.  Details for those changes have been added to the patch notes.

Source: Patch Notes for Empyrean Age 1.1

#166: NXUS-6

A recent discussion on the EVE forums brought about the notion of player-made billboards in EVE.  This topic tends to come up every once in a while, and in fact had been talked about by CCP as a potential feature.  Nothing’s materialized yet, of course, but if they do I can only hope they moderate the submissions. :)

#165: When You Gotta Go

I think we’ve all been there.  :)  Fleet fights are pretty interesting that way really, there’s usually such a presence of mind required when a situation is at hand, and unlike a lot of games there’s not a lot of possibility for you to take a rest.

I think a lot of that is the fact we’re not raiding NPCs really, but against people with some skills, and things can happen at any time.

What the Hell is Taking So Long

Yeah, I know, both the comic and podcast are laggy right now.  This weekend was a long weekend so several things got accomplished though.

First, we managed to get a podcast recorded, it’s probably in its latter stages of being edited and should be online soon.  Yay!

Second, was busy playing EVE and didn’t get a chance to do a comic this week.  There’s one partly complete though, so will probably get that out as soon as I can.

I appreciate the patience of everyone.  Summer time tends to dig into everyone’s time with lots of out-of-game activities.  I hope everyone else is enjoying it too. :)