Council of Ship Modifications

By:
@

July 26, 2008

Disclaimer: This is just my thoughts. I write this as an conceptual idea for how the council should work, which is largely based on feedback I get from people as well.

This topic comes from the discussion there was in another post(Link here), about streamlining the process of raising “smaller” issues, which requires little debate.

Recently, we have seen a lot of discussion about balancing certain ships. It’s pretty obvious that it was going to be the case, but I think that the “issue”, as I see it, needs to be discussed.

So what is the issue? It’s what CSM it turning out to be. Right now, the community is concerned with ship balancing, which is quite fine. It just shows that people ARE concerned about the game. But there is a downside to it, as well: Whiners and people who wants their ship to be “FoTM”. And is this already the case? I tend to think so. Let me tell you a history:

I was recently sitting down on IRC and ingame, gathering feedback for an issue that was raised about ship X. The issue being raised was that the ship was underpowered and needed a fix. I ask these people(Approx. 10 different persons), whom I consider to be reliable sources, and ask them about their thoughts on the proposed ideas. And the response I get from large majority “Don’t listen to those whiners, the ship is fine”. Mind you, these are people who actually flies the ship. And knowing the community, I think it’s obvious that if there was an issue, they would have said so. So I went onto sisi, and tested the ship myself. The conclusion, in my mind, was that the ship was quite OK as it is.

This is just an example of how some issues, especially in regards to ship balancing, is a matter of personal taste and how you fly. They made some good points, but we are seeing an increased amount of EFT warriors, which doesn’t account for piloting skills of the individual.

So for the council to actually act on ship balancing issues, is a totally slippery slope. But if that is what is the concern of the community, surely that is fine?

I actually tend to disagree. If the council ends up just bringing forward ship balancing issues, we will forget what the council is supposed to: Set a vision for the game. That is what CCP expects us to do. If we waste all our time with ship balancing, which I’m sure CCP is already doing plentiful, we will become narrow-minded.

I think it’s much more important to discuss how we can make 0.0 sov. mechanics more interesting by adding more layers or how for missions to become more interesting. But if we focus on specific ships to get buffs, the collective creativeness in the community, will go lost. It’s, in my eyes, much more important to talk about “larger” mechanics, which affects a lot of people, than the ships itself. In my eyes, it’s much more important that missions are fun(For instance), than the fact that ship x should be able to do x and y.

While I’m setting a bad picture for ship balancing, that is not to stay it shouldn’t happen at all. Again, it’s important that IF there is an issue with ships, CCP should get informed. But I’m not entirely sure if the council is the best way, at least not in it’s current form. We need to focus on what is important.

But how do we fix this? The ideal way would be for a hands-off approach from the council, in regards to ship issues. But I think this will eventually be counter-productive, as well.

We need to stream-line the feedback channels for ship issues. An idea could be for the council to give CCP a document, a bit like the patch-notes we get, with the suggested changes to ships. But it’s obvious that some ideas, are not going to be good. So together with the attribute ideas, a “target effect” should be included. This means that if the idea that is being put forward sux, CCP can propose an alternative solution, that will fix the issue.

What do you think? Am I on the right track, for how the council should operate? I would like to hear what you think.

Sharing is Caring

  • Ruze

    Seeing what is happening with the Assembly Hall, I’m worried that the CSM’s will lose their credibility. They seem to be getting involved with something that hasn’t even been tested by the playerbase.

    After it’s tested, I can understand CSM’s presenting an appeal to the Dev’s. But if they don’t allow the topic to be tested and are only running off of opinionated hate and off the hip decisions, and allowing these things to happen in their own hall, it’s no longer a carefully considered and tested evaluation.

    That’s just me.

  • http://cameradrone.blogspot.com/ Vestik Malice

    LaVista,

    I agree with you that the CSM, in its current form, might not be the best place to deal with detailed, micro-level game issues like ship balancing. I think there are bigger issues for the CSM to be concerned with – and *they* should be the focus of the council.

    When important political issues get raised by citizens in their country, they are discussed and widely debated by their political representatives and in the press. However, this is rarely at the level of detail of an exact amount a particular tax incentive should be set at, or the precise amount of money which should be paid as a benefit to one group or another. These details are worked out by the civil servants, the un-biased subject matter experts who are not part of the political parties. The people and their representatives debate the bigger ideas.

    I guess my comparison is pretty obvious: in my mind, CCP are the “civil servants” of EVE; those with the detailed and (crucially) neutral view on the mechanics of a particular detailed aspects of the game – and perhaps with a better understanding of some of the wider issues a small change here or there may make.

    By comparison, the CSM should be about discussing the bigger ideas, the wider-reaching aspirations of the player-base in EVE.

    Specifically relating to ship balancing issues; I think that the CSM could usefully discuss a more streamlined channel as you mentioned in your post – but that you should otherwise have a “hands-off” approach.

    If you attempted to act as arbitrators between CCP and those on the forums calling for X or Y ship to be boosted or nerfed, I think that the CSM could become perpetually bogged down in those issues, and never able to achieve its full potential to look at the bigger picture.

    VM