That’s right. I mean, was there ever any doubt? I mean lets look at the sad sacks we had as competition for the award this year:
- Aion (you fly around with wings, for crying out loud)
- Lord of the Rings Online (ok I suppose this one’s reasonable)
- World of Warcraft (has anyone even heard of this one?)
- Wizard 101 (couldn’t get the Harry Potter license, eh?)
I jest of course. There’s some decent competition there, so how the hell did our humble EVE get past the legions of artards still fattening themselves up in Azeroth? Quoth MMORPG.com’s Jon Wood:
Coming up with a Game of the Year winner this time around was a difficult task. In the end, it came down to factors like: game growth, originality, overall contributions to the industry, fun factor, population and technological advancement and more.