Seriously, I’m really curious who came up with the pricing for the items in the new Noble Exchange. Not only are the players’ jaws on the floor about this, but gaming media is all over this.
Don’t get me wrong, I can see the value in microtransactions for the MMO industry. Other games are making a mint off of selling people items and services for a few bucks here and there, but they sure didn’t get buy-in from players by selling virtual monocles for $70. Incarna, and subsequent immersion-oriented expansions to do more with our now-bodied avatars, will do well with properly managed microtransaction content, but pricing like this shows that someone over there at CCP doesn’t quite get it.